Victory (2003-2004)

Image Comics

4 comics

Comic Book 32 pp

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About this edition

Full Color Cover price $2.95

Plot

Bi-Monthly ongoing series Retailers: See order form for incentive program. In stores the week of May 14th The Concept: Victory is about the limits of unlimited power. Being born a half-elf Demi- Goddess from the world of Arton (a medieval like world that stills practice magic), Victory was born to combat a menace of a cosmic magnitude. Victory can destroy an entire planet with a wave of her hand or heal herself from any mortal wound in a matter of minutes. Nevertheless, even with all this amazing power at her command, Victory cannot use this power to defeat her greatest enemies ? loneliness. This issue: Inside a giant cave, a group of heroes (a heavenly knight, a masked sorceress along with an elven thief and a brutal dwarven fighter) battle against a four-headed dragon who has an elven princess captive. Suddenly, the thief and the dragon begin a strange discussion about rules and tactics. We soon discover that the heroes are just characters in a D&D like Role Playing Game. The gamers are five kids who run a medieval-style campaign from the home of the Druid (an old time gamer). During the game, Flavius (the GM) looks for a rulebook on the shelf of the Druid's vast collection. Flavius finds an ancient tome and reads the name "K'Athanoa". At that moment, the demon Carolei appears at the home of the Druid with the purpose of retrieving the tome and killing all within the Druid1s home. Luckily, the spell also awakens Victory, a gorgeous Demi-Goddess who is the universe1s only hope against a great evil of a cosmic magnitude

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Authors

Marcelo Cassaro (Script), Eduardo Francisco (Drawing), Sohmi Pai (Inker)

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