Argumento
The Grandmaster and his unnamed opponent kidnap every known hero away from Earth. They send them to a specially made arena. After the heroes get some time to recover and wonder what’s going on, the Grandmaster introduces himself and his opponent to the group. The Grandmaster explains that he has made a deal with his opponent, who wishes to remain nameless, as each chooses twelve champions. If his team wins, the Grandmaster will be given the power to restore the life of his deceased brother, the Collector. If he loses, he forfeits his life as well. And if the heroes refuse to work along, Earth will remain in the stasis it is in now. The Grandmaster and his opponent explain the game rules. Each team must find four objects of life and death that are scattered on the four corners of the Earth. After the Grandmaster and his opponent have chosen their champions, they separate them into teams and send them to Earth.